how is that even possible?
U2021.3.1f
I couldnât say why exactly without more information, but from a glance it looks like the game view is simply missing ambient lighting information.
Youâre also missing postprocessing effects; obvious is the bloom, chromatic aberration, perhaps tone grading and dof.
but why would the scene view look like that? meaning like a postprocessing effect? or how should be the âmissing ambient lighting informationâ restored for game view?
this one has postprocessing
okay, checked again. it was a second camera and donât know why I couldnât get the original look
but now opened the project and looks identical.
and the post-processing does indeed show in scene view.
sorry for the confusion.
Thereâs also the âEffectsâ toggle at the top right of the sceneview (that loooks like two layers with a + sign).