Scene view navigation shortcuts don't work like before?

I just got the current alpha to test raytracing rendering with denoiser and it’s awesome. But as soon as I tried navigating my editor cam I noticed my usual way of navigation doesn’t work anymore.

Holding “alt” + “ctrl” to pan-move the Camera doesnt work anymore? I think it’s the better way to navigate than holding middle mouse button because it’s faster if you need to click left mouse button while navigating a lot - you don’t have to move your fingers for each click.
Anyone else noticed this? Is this a bug or supposed to be like that?

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Hello Olli! You’re right it does not work since we moved SceneView shortcuts to ShortcutManager. We’ll fix this.

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Great! Thank you:)

https://issuetracker.unity3d.com/issues/ctrl-plus-alt-plus-rmb-shortcut-does-not-work-when-using-it-in-the-sceneview

I reported a bug for this, looking forward to see the fix in place.

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If unity allowed 2 keyboard keys for one command. I could assign it myself, but the shortcut manager seems to only allow for one keyboard key per command
It would be nice if two shortcuts are allowed per command