Scene view visual glitch, multiplying objects (like WindowsXP bug)

Help! How to fix this?

Found a fix. You just have to disable Skybox in sceneview

It started happening after I changed my SRP (Scriptable Render Pipeline Asset) tp a URPA (Universal Renderer Pipeline Asset) with a 2D Renderer Data on it. Before it used to be just a default URPA project

It happens only in scene view and only when I move around it

Unity version 2020.2.6f1

Edit:

Found a workaround. If you disable effects (button under the cursor on the screenshot) that fixes it. But it looks like you won’t be able to use post processing after clicking that

Found a fix. You just have to disable Skybox in sceneview

A little late, but I had the same exact problem. Seems like my skybox was the root of the issue - the material I set it to must have been funky. When I change the material for the skybox to a different material, the problem goes away.