Scene window grid displaced away...

Hello Guys,

I have this problem which is causing me a huge confusion.
When I run Unity, it happens that the GRID in the Scene Editor is display way far from the default camera created. The overall default setup seems messy. When I manually change the position of the camera, it easily go to -INFINITY which is absurd.
Is there any configuration file or something? It is actaully really annoying as I can’t see the plane and or my objects. It’s just at editing level, no scripts involved…

Many thanks.
Giancarlo

Found the way. Thanks.