Ok so I’m having this issue where my script decides on some days that it wants to work and on others it decides it doesn’t.
SceneManager.LoadScene
Apparently the definition LoadScene doesn’t exist.
I literally had this working yesterday, it stopped working. I walked away from it. It decided to work again without any changes. And now it’s done the same to me today.
Yep. I just had one script work. I copied and pasted the code and that one also did not recognise the definition.
Is this a bug or something? Does anyone else suffer from this.