Scenemanager not loading scene

For some reason I can’t get my scene to load from another scene. I have the scene worldrecordscene added to build settings, but its not loading for some reason. Instead it loads normalscene. The conditional is returning TRUE. Please help.

         if (scene1234.name == "worldrecordmode")     //**tested with Debug.log and it returns TRUE**
        {
            SceneManager.LoadScene("worldrecordscene");
        }
        SceneManager.LoadScene("normalscene");
    }

You code continues to complete the current method, so after telling it lo load the world scene, you then immediately tell it to load the normal scene.

Change your if statement to

if (scene1234.name == "worldrecordmode")    
             SceneManager.LoadScene("worldrecordscene");
else
             SceneManager.LoadScene("normalscene");

That should fix you up.
-Larry