Scenemanager

Hey unity forum

Is there a way to “combine” 2 scene

Fx. You have a scene with some UI and then you put some GameObjects on thats scene. Then you press on a button that say save scene, and then there will popup a loading screen while the scene is saving. Then the loading screen is done you are on a diffrent scene with some diffrent UI but the GameObjects is the same

Very much so!

I use it all over the place just to organize my scenes into smaller parts and assemble them at runtime.

Here’s more blurbiage about this process… it is awesome.

A multi-scene loader thingy:

My typical Scene Loader:

Other notes on additive scene loading:

Timing of scene loading:

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Thank you very much, this will help me alot :slight_smile:

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