Hi all,
I have an issue. I am building a 3d game using Unity 5.3.3 and VS Community 2015 Update 1. Upon building for UWP, When I test the game in release config for Desktop, Scenes load with out issues. But scenes fail to load when I test using a windows 10 device. ( I am using a Lumia 930 Windows 10 insider preview).
Thanks.
P.O.Aliu
You’ll have to provide more information… What you wrote, contains almost zero information. For starters, attach UnityPlayer.log Unity - Manual: Log files , or copy-paste OutputWindow contents from Visual Studio.
Sorry About that. here is the Output Window:
the program '[5452] ColorEscape.exe' has exited with code -1073741819 (0xc0000005) 'Access violation'.d3d11: failed to create 2D texture view id=103 [80070057]d3d11: failed to create 2D texture id=103 w=512 h=1024 mips=1 d3dfmt=28 [887a0005]D3D shader create error for vertex shader [0x887a0005]D3D shader create error for vertex shader [0x887a0005]D3D shader create error for vertex shader [0x887a0005]System memory in use: 55.0 MB.Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3867. Operation took 63.020050 ms.Unloading 0 Unused Serialized files (Serialized files now loaded: 0)'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Xml.ReaderWriter.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.Handles.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.IO.FileSystem.Primitives.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Xml.XmlSerializer.dll'. Symbols loaded.(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/UnityEngineDebugBindings.gen.cpp Line: 40) Done!!!(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/UnityEngineDebugBindings.gen.cpp Line: 40) 1'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.IO.FileSystem.dll'. Symbols loaded.UnloadTime: 41.089272 msUnsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - All passes removedWARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All passes removedWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Standard' - All passes removedWARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - All passes removedWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' - All passes removedWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - All passes removedWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - All passes removedWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - All passes removedWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - All passes removedWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All passes removedWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'META' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'PREPASS' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unsupported: 'FX/Water4' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'FX/Water4' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Standard' - All passes removedWARNING: Shader Unsupported: 'Standard' - Pass 'SHADOWCASTER' has no vertex shaderWARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shaderWARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shaderWARNING: Shader Unloading 6 Unused Serialized files (Serialized files now loaded: 0)(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/UnityEngineDebugBindings.gen.cpp Line: 40) 0(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/UnityEngineDebugBindings.gen.cpp Line: 40) 10UnloadTime: 2.821666 msUnsupported: 'Standard (Specular setup)' - All passes removedWARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'SHADOWCASTER' has no vertex shaderWARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'FORWARD_DELTA' has no vertex shaderWARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'FORWARD' has no vertex shaderWARNING: Shader 'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Globalization.dll'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Text.RegularExpressions.dll'. Symbols loaded.Logical Screen DPI is 216.00.Disabling independent input source.Unsupported: 'Hidden/CubeBlend' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/CubeCopy' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/Internal-PrePassLighting' - Setting to default shader.WARNING: Shader Unsupported: 'Hidden/Internal-PrePassLighting' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Setting to default shader.WARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Pass '' has no vertex shaderWARNING: Shader Unsupported: 'Hidden/Internal-DeferredShading' - Setting to default shader.WARNING: Shader Unsupported: 'Hidden/Internal-DeferredShading' - Pass '' has no vertex shaderWARNING: Shader 'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Linq.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\UnityEngineProxy.dll'. Cannot find or open the PDB file.Initialize engine version: 5.3.3f1 (910d71450a97) VRAM: 958 MB Vendor: Qualcomm Renderer: Qualcomm Adreno 330 (ID=0x8974) Version: Direct3D 11.0 [level 9.3]Direct3D:Enabling Low Latency presentation API.GfxDevice: creating device client; threaded=1Exception thrown: 'System.FormatException' in mscorlib.ni.dllMulti-casting "[IP] 192.168.1.100 [Port] 55504 [Flags] 2 [Guid] 3863706631 [EditorId] 1175771321 [Version] 1048832 [Id] MetroPlayerARM(Windows-Phone) [Debug] 0" to [225.0.0.222:54997]...PlayerConnection initialized network socket : 0.0.0.0 55504PlayerConnection initialized from C:/Data/SharedData/PhoneTools/AppxLayouts/ColourEscapeVS.Release_ARM.Paula/Data (debug = 0)'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.Extensions.dll'. Symbols loaded. Used 'UWP' Application type 'XAML' Release build Version is '5.3.3f1 (910d71450a97)' Built from '5.3/release' branch Built with Compiler Ver '190023026'Module information:'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Diagnostics.Debug.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Threading.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.InteropServices.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Text.Encoding.dll'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Reflection.dll'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Reflection.Primitives.dll'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Private.Networking.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Net.Primitives.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.IO.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\UnityEngine.Networking.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\Assembly-UnityScript.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\Assembly-CSharp.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\UnityEngine.UI.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\Assembly-CSharp-firstpass.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\UnityEngine.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Threading.Tasks.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Private.Uri.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\BridgeInterface.winmd'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\WinRTBridge.winmd'. Cannot find or open the PDB file.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Collections.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.WindowsRuntime.UI.Xaml.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.WindowsRuntime.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\UnityPlayer.winmd'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.InteropServices.WindowsRuntime.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\WinMetadata\Windows.winmd'. Module was built without symbols.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\System.Runtime.dll'. Symbols loaded.'ColorEscape.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\SharedData\PhoneTools\AppxLayouts\ColourEscapeVS.Release_ARM.Paula\entrypoint\ColorEscape.exe'. Symbols loaded.'ColorEscape.exe' (CoreCLR: DefaultDomain): Loaded 'C:\data\Programs\WindowsApps\Microsoft.NET.CoreRuntime.1.0_1.0.23430.0_arm__8wekyb3d8bbwe\mscorlib.ni.dll'. Cannot find or open the PDB file.
That looks like a driver crash if I’m reading the log correctly. I suppose it happens every time? Do you happen to know if this happens on only one device, or all of them? Did you try testing to see whether it’s reproducible on the emulator? Could you try it with 5.3.4, and it contains one fix that might be the cause of your issue? If you still reproduce it with 5.3.4, could you submit a bug report?
it happens in the emulator too. i will try it with 5.3.4 and get back too you thank you.
Onotseike:
Hi all,
I have an issue. I am building a 3d game using Unity 5.3.3 and VS Community 2015 Update 1. Upon building for UWP, When I test the game in release config for Desktop, Scenes load with out issues. But scenes fail to load when I test using a windows 10 device. ( I am using a Lumia 930 Windows 10 insider preview).
Thanks.
P.O.Aliu
Learn to use the forums, maybe attach a proper log file, then copy and paste, endless scroll, how heck can anyone work out whats going on…
Hi
MrEsquire:
Learn to use the forums, maybe attach a proper log file, then copy and paste, endless scroll, how heck can anyone work out whats going on…
MrEsquire, Sorry for the horrible posting style. I have corrected it and learnt from my mistakes.
That looks like a driver crash if I’m reading the log correctly. I suppose it happens every time? Do you happen to know if this happens on only one device, or all of them? Did you try testing to see whether it’s reproducible on the emulator? Could you try it with 5.3.4, and it contains one fix that might be the cause of your issue? If you still reproduce it with 5.3.4, could you submit a bug report?
Hi Tautvydas,
I think you were right. It works fine with 5.3.4. Again many thanks for your help. I really appreciate it.
Hi,
Please refrain from making topics with all-caps, thanks.