#Scenes per Asset Bundle in Unity 5

Is there a limit of 1 scene per asset bundle in Unity 5 (that didn’t exist in v4). My current project (in v4) packages multiple scenes into asset bundles and all worked fine. However in Unity 5 it seems I can only load the first scene or sometimes just get an error (not added to build settings) if multiple scenes are in the asset bundle.

I have been unable to find any mention of this in the new Unity 5 docs…could someone please clarify.

If this is not the case then is there an additional process for loading / adding scenes to asset bundles with the new v5 system. Been scratching my head for hours over this. Non Scene asset bundles are all working fine for me.

Thx

Great news!

I already tested this issue on 5.2.0f2 and is working! You can now to bundle several scenes in one prefab, and it works! I can now have a bundle with all my scenes! Finally!

Great work from Unity!

These whole family of errors were the main cause, check these links:

http://forum.unity3d.com/threads/bug-the-new-assetbundle-in-5-x-can-not-keep-reference-to-script-when-it-change-name.327721/

They are all solved now!

Best regards,

Lermy