Hi all,
After few week of work, we are glad to present you, the Scifi Level Kit. If you know our ‘Toon Level Kit’, this is the same principle, but for realistic scifi environments!
You can create 3rd person games or FPS games for PC or tablet devices. More than 120 high quality prefabs (walls , floors, props, computers, pre-builded corridors, rooms, more to come…). Optimized for tablet (the spaceship demo , provided with the pack, run between 25/30 fps on ipad 2, without optimisation , and normal maps activated + 1 pixel light + x2 antialias).
The prefabs are allready configured with their lights/ particles/sound effects. You hate to make light in your games? With the sci fi level kit you put your prefabs on the scene, and you start calculating the lightmap. Thats all! The spaceship scene content only 4 additional lights (to simulate the sun light from the outside), all the level lightning is made by prefabs.
We chose, to not make another space creepy/dark environment… but more startrek and starwar for the design. The maps, of course, are provided with the pack, but not the music (licenced).
You can find them here : Freesound - outer space ae.wav by ERH
Scifi Level Kit is released and available on Unity AssetSotre
Important note for the first customers :
In the scene, we have forgotten to remove the flag ‘STATIC’ on the door prefabs (required to calculate the lightmap), do not post inflammatory review saying that the kit not work , and the hedgehog team su…ks
At first launch doors may not open if you have unity pro and ‘STATIC BATCHING’ enabled.
Solutions for unity pro :
Disable the static batching for the time of the test, or, click on each door parent and click on inspector checkbox ‘STATIC’ to de-static the prefab.
It’s a quick patch before the fix, but the pack is big (more than 200 mo to upload) and the unity validation take lot of time…
A spaceship visit to show you the creation possibilities :
http://www.blitz3dfr.com/WB/SLK/WP1/WebPlayer.html
A little visit to show some of the room prefabs provided ;
http://www.blitz3dfr.com/WB/SLK/WP2/WebPlayer.html
A video of the current pak level compiled for ipad 2 We get 25/30 FPS and very smooth moves (ipad stuck a little, almost blue teleporters, but I think I abused a bit rate of particles at this point of the map
…)