Scope Script

Hi!
i have a problem with a Sniper Scope, i have a camera with a low FOV in the weapon model scope and it renders to a texture then i use that texture to the scope material. My problem is that i want the bullet go exactly where the scope is pointing at…

I was thinkin about a raycast and then move the bullet to the hit.point but i dont know how to do this. Thanks

Try searching ?

http://forum.unity3d.com/threads/37637-RayCasting-from-screen-centre-point-(cross-hair)

Thank you for your reply, i have figured it out :smile: