Score gereneration

hey guys i was seeing if anyone could help me with instantiating a score number when an item is consumed and floats to top then disappears (doesn’t have to float really) for 2d games there was a post on unity answers(will have to track down link) and maybe i did something wrong but i couldnt get it to work if i need to track down that thread let me know or if you have a way please share thanks!

Could you please elaborate this further more? so far what I conclude from your explanation is that you want to create a text animation in which the text should move towards up and fade with alpha. right? if this is the case then I think you need to achieve this using some tween library.

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Yes sir your conclusion pretty much sums it up you know the basic hud text that pops up when enemies recieve damage etc that same affect