Score Help!!!!

Hi i am working on a pong type game and the score is a timer, but the problem is im trying to reset my score to zero when i go back to title screen. My code for score:
`var score1 : TextMesh;
static var score : int = 0;

function Awake()
{
InvokeRepeating(“UpdateScore”, 0.05, 0.05);

}
function UpdateScore()
{
score += 1;
score1.text = “” + score.ToString();

}`

Because you made score a static variable, it won’t be automatically re-initialized when you reload the scene or create a new object.

The short answer is that you need to set score back to zero manually, at some point.

In the long run, you should probably study up on the difference between “static” and “instance” variables.

Thanks that helped