Hi! So we’re using playerPrefs on our total score. Our problem is everytime we play our game it doesn’t update its score. It only updates when we re-play our scene… what do you think is the problem?
That’s the intentional behavior. If you write something into PlayerPrefs it saves on application quit. Call Save() to store the values immediately: http://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.Save.html