Hello, i would like to create a scoring system in my 2d game so that every 2 or maybe 3 seconds, the score count increases by 1, and i would like this score to be displayed on the screen somehow, thanks. I know i might need the be “using UnityEngine.UI” and i would need variables such as a int score and a public Text soundCount or something simliar. Thank you
Will be something like that, i did not test it.
int score = 0;
Text texScore;
void Start() {
InvokeRepeating("AddScore", 2, 2F);
}
void AddScore() {
score++;
texScore.text = "Score" + score;
}