Scots pine tree package – released

hi there,

my latest package of trees has just been released on the asset store:
8 fully editable scots pine trees, which are ready to use in your project, but can be tweaked and reshaped using Unity’s tree creator.

In order to achieve a realistic looking bark – which is dark grey-brown on the lower trunk, and thin, flaky and orange on the upper trunk – the package ships with a customized bark shader providing a lively diffuse color mapping and highly detailed bump mapping.

Explore the trees:
http://bit.ly/r7auUL

Get them here:

Update: textures improved and one more tree added: young scots pine.

feedback welcome!

lars

I like them, just preparing my own variation :slight_smile: (just one personal: branches suffer from lack of texture detail… maybe its only cause of web build… w8 we can compare :wink: do you have PC screens with no texture reduction?)

here we go:

657637--23506--$Bildschirmfoto 2011-08-12 um 10.32.30.png

Thanks Lars, this is just what I have been waiting for!

version 1.01 uploaded: improved textures plus one more tree: young scots pine.

version 1.01 is now available at the asset store!

nice to see my assets in a professional context:


lars

Larsbertram, If you ever decide to update your Scots pine tree package could you consider adding this kind of pine tree model. Trunk of the tree is a little bit thinner and most of the branches are in the top part of the tree.

“Custom” shader seems to be non-functional. It just repeats dark and bright areas like a common tiled texture. If that was an idea, there’s much easier way to map pine trunk.