July 7 2015: Scraps is now available on Steam.
Original post, December 2012:
☆Scraps is a vehicle combat game where you build your vehicle from parts.☆
I’ve always really liked the extensive car customisation in Interstate '76. A while after it came out, I also played a demo of Stratosphere: Conquest Of The Skies (does anyone else remember that?) where you could build your flying fortress from parts, and I started thinking of a game like the melee mode in I76, but with more customisation of the car itself.
Later I got a demo of LEGO Racers where you could build your own car from scratch. Awesome! Except it wasn’t, because the parts were all cosmetic and any effect your creation had on the car’s stats was dubious at best. I want to be able to build a car that SUCKS. A car that falls over whenever it corners or only has enough power to fire its guns once a minute. I want each component you place to actually have a function, and have a physical effect. Not to the point of adding needless complexity to the game, like having to wire everything together; just obvious things, like your vehicle being lop-sided if you put all your guns on one side.
All those games came out last century. I’ve been waiting so long for someone to make a game like this that I gave up and I’m making it myself. I’m excited about this project because I finally get to play it.
Here are some really early screenshots of Scraps (placeholder/buggy/missing stuff everywhere):
TL;DR: It’s like Kerbal Space Program except the spaceships are vehicles and they fight.
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New Stuff:
Screenshots:
Video:
Early Access Launch Trailer.
Download:
You can now try the Builder Demo which lets you build vehicles and test them out.
Get It Here
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