Screen Capture Image Problem

I’m using the script at unifycommunity.com - unifycommunity Resources and Information.

It captures a sequence of images from Unity. That part works really well.

The problem is, it captures an area 34 pixels too low. So the images still have the right amount of vertical pixels, they just have a dark grey bar across the top, and the bottom has been cut off.

Does anyone know why that is? Could it be a graphics card thing?

This is with Unity 3 on Windows 7 64Bit. I’ve got a GeForce GTX275. It also did it ages ago with the same system in Unity 2.6

This just got fixed in Unity 3.4. The bug report was…

“Fixed Application.CaptureScreenshot() grabbing parts of Game View UI on Windows.”