A user is reporting to me that there screen flashes black occasionally. The app doesn’t crash, in fact it carries on running. It’s as if the renderer just stops running for a little bit. The game is touch input so the screen shouldn’t be timing out.
Any ideas what could be causing this?
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I’d make sure it is not the screen dimming, check the Sleep settings.
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Kind of hard if you can’t reproduce the flashing. If you can, try the profiler or the android log (adb logcat -s “Unity”) and take it from there.