Screen.fullscreen troubles

Hello,

I am trying to catch an event of when the user switches into fullscreen’s
but I cant seem to find an event handler for it.

So I tried to do something like this

function checkFullscreen () {
   if(Screen.fullscreen) {
    }
}

function Start () {
InvokeRepeating("checkFullscreen", 0, 0.5);
}

I’m abit confused because the log is throwing me this error;
BCE0019: ‘fullscreen’ is not a member of ‘UnityEngine.Screen’

http://unity3d.com/Documentation/ScriptReference/Screen-fullScreen.html

What have I done wrong?

it is fullScreen not fullscreen.

:sweat_smile: