I’ve built a simple app using Unity and Vuforia and have come across a vexing problem. Once opened, the app will go through the Unity Splash Screen, then a custom splash scene and then it’s supposed to go to a Main Menu scene. But when it’s supposed to go to this scene the screen does a weird glitch out that I’ve never seen before (see image below).
The App used to work fine before this, I noticed this glitch after I made some changes to a panel and canvas set (I copied over that set of objects and made the required edits). I don’t see how the copying can be an issue because the scene I copied it over from works just fine.
Another odd thing is that the app works just fine when I test it on the PC itself, this issue only arises when I use it on Android (haven’t tested iOS). And this issue is isolated to rendering this one scene, when I eliminate this scene from build the app can render the rest of the scenes just fine.
Any help would be greatly appreciated!