Screen orientation change in scenes (unwanted effect)

Hello,
I have problem and I couldn’t find answer yet. My problem is that my every game scene except scene with number 0 in build settings is changing orientation to portrait. How does it looks like?
In my Player Settings I have Default Orientation set to Landscape Left. My first scene is menu and when I will start a game orientation is okay. Then I start another scene with

Application.LoadLevel("scene002");

[where scene002 is scene name]
and this scene is displayed wrong, in portrait mode… Next scene also is displayed wrong. Only first scene is displayed correctly. If I will move second scene in Build settings to be the first, it will start on the game start and it will be displayed correctly. Then if I will finish level and another scene is started (level 2) then it is displayed wrong, in portrait mode…

Any ideas?

Finally, on my player GameObject there was a Player Controls (Script), and in it, i unintentially unchecked “Horizontal Orientation”, what caused orientation to change. Checking this box again fixed it, game is again in landscape mode.