Screen position to world - top of the screen unsupported. Please help.

If your world is flat, it might be better to use the flavor of Raycast that operates against a Plane (mathematical plane).

In any case, to help gain more insight into your problem, I recommend liberally sprinkling Debug.Log() statements through your code to display information in realtime.

Doing this should help you answer these types of questions:

  • is this code even running? which parts are running? how often does it run?
  • what are the values of the variables involved? Are they initialized?

Knowing this information will help you reason about the behavior you are seeing.

If you post a code snippet, ALWAYS USE CODE TAGS:

How to use code tags: Using code tags properly