Screen space ambient occlusion - black curves

Hello,
I am trying to get SSAO (obscurance) to work and I’m getting these weird black curves rendered over my camera:


It doesn’t matter which way I look, they still appear the same way. I don’t know what’s causing it.

HI. Can we get a copy of this scene to test with?

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Of course, here is a link to the project containing this scene: https://dl.dropboxusercontent.com/u/23910406/Unity/Sandbox_Play.zip
It has a camera with the SSAO effect already added.

Hi. Thanks for providing the project. I checked it and found that it’s using the Ambient Obscurance effect from the standard assets. Unfortunately, it has some precision problems and is not recommended to be used in a large scene.

I’d like to recommend you to try the new Ambient Occlusion effect in the Cinematic Image Effects.

https://bitbucket.org/Unity-Technologies/cinematic-image-effects

I’ve tried it with the scene you provided. It seems to work quite well :slight_smile:

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I’ve been using the new SSAO effect for a couple of months now. I’ve noticed it flickering a lot like I’m disabling and enabling it back a couple of times per second. Anyone else experiencing this?