Hi, I am having an issue regarding my canvas and camera setup. If I set the canvas to use ‘Screen-Space Camera’, the whole scene goes blurry. The only way I have found to fix it so far is by turning of post-processing on the camera. I can’t figure out why post processing is affecting the bluriness though. I have tried checking the tick boxes for every post processing override but none seem to be contributing. I created a new unity project entirely and cannot recreate the issue, it seems to work and is only specific to my other project. Is there a setting somewhere that could be causing this issue?
Thanks,
Dan