I’m having a problem with the screen UV when using Custom Pass set to Before Post Process. To get it to work again I have to restart Unity, switch screens, disable Interface (or do something completely random).
I am using Unity 2021.2.16f1 and the latest HDRP.
It breaks more often when different screens have different resolutions. I use 3 monitors. Two full hd and one 2k.
How to reproduce this problem: Download HDRP-CustomPasses, open Scene HINTS, change Custom Pass to Before Post Process, change Game or Scene view size.
Correct screen:
Broken, with squished UV. See tear on right side:
Broken scene view:
Thanks for your time!


