ScreenCapture.CaptureScreenshot - shifted frame (2017.1.0b6)

Hi All!
Have captured screenshots. Unity 2017.1.0b6 - All shots have strange shift from zero corner.
Is it have solution? Or need downgrade version of Unity?

Same problem with 2017.1.0b10

Application.CaptureScreenshot is transformed to ScreenCapture.CaptureScreenshot

Same problem here. Has anyone a solution yet?

I have the same problem in Unity 2017.1.0f3. Has anybody solved this bug?

Same here.
I made a bug report.

Is this solved yet? October 2017 and I can’t capture anything high res without this happening.