ScreenShotMovie Broken in Unity 3

The excellent ScreenShotMovie on the Wiki (http://www.unifycommunity.com/wiki/index.php?title=ScreenShotMovie) breaks in Unity 3 (on a PC).

It works fine within Unity’s Editor, but when you make a build, it creates the folder but fails to output the sequential stills. Anybody know how that can be adjusted for Unity 3?

I seem to be having the same problem. The ScreenShotMovie script works fine while running in Unity 3 but once I make a build, it just creates an empty folder?

Did you solve your problem nm8shun, i would really appreciate it, if you shared how you solved it.

Seems to work on a Mac…but only if you run it in Unity. When using it in a build, the folder is created, but empty after that.

It should work, you may need to set the standalone player to use the full .net under player settings.

Also check the output_log.txt for a lot of why its crashing at runtime or connect the monodevelop debugger to the process