Screenspace Camera Canvas text not appearing after build

In my unity game, I had finished testing and running the game locally from the Unity Editor. Inside the game is a player model with a camera called “UICam” to display text. This UICam has a child Canvas with Render Mode set as “Screen Space - Camera”. The child of that Canvas is a Text. When I run my game locally, I can see the text appear in front of my player model, no problems. However, after building the game into an executable for Macs, the text doesn’t seem to render or appear anywhere. Does anyone have this problem or know the fix?

I’m using Unity build 5.4.3.

The only reason I can think of is that you have a different resolution on your Mac and your UI is not set up correctly to work with different resolutions… try different resolutions inside the editor and see if the text is displayed there.

I was using it in 1280x800 resolution and set the scale 10:8 in editor. The camera text still appears in play mode inside the editor but in the game build, it does not. What to do…