Initiating legacy licensing module
LICENSE SYSTEM [2018925 19:37:7] Next license update check is after 2018-09-26T09:39:05
LICENSE SYSTEM [2018925 19:37:7] 00330-80000-00000-AA446 != 00330-80000-00000-AA979
Built from '2018.3/release' branch; Version is '2018.3.0b2 (21e0e8a5466d) revision 2220264'; Using compiler version '191326128'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 24527 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
[Package Manager] Server::Start -- Port 58355 was selected
ListPackages failed, output: {
"name": "unity-editor",
"version": "5.7.0",
"problems": [
"extraneous: unityeditor-collab-history@0.6.10 C:\\Users\\Rain\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
],
"dependencies": {
"unityeditor-collab-history": {
"version": "0.6.10",
"extraneous": true,
"problems": [
"extraneous: unityeditor-collab-history@0.6.10 C:\\Users\\Rain\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
],
"from": "unityeditor-collab-history.0.6.10.tgz",
"resolved": "file:unityeditor-collab-history.0.6.10.tgz"
},
"unity-editor-home": {
"version": "2.2.1",
"from": "unity-editor-home.2.2.1.tgz",
"resolved": "file:unity-editor-home.2.2.1.tgz"
},
"unityeditor-cloud-hub": {
"version": "0.0.15",
"from": "unityeditor-cloud-hub-0.0.15.tgz",
"resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
},
"unityeditor-collab-toolbar": {
"version": "0.7.16",
"from": "unityeditor-collab-toolbar.0.7.16.tgz",
"resolved": "file:unityeditor-collab-toolbar.0.7.16.tgz"
}
}
}
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Unity.exe
-projectpath
C:\Mesmer_BetaUnity
-useHub
-cloudEnvironment
production
-hubSessionId
ee88a2c0-c0ac-11e8-8ac4-db164cc57454
Successfully changed project path to: C:\Mesmer_BetaUnity
C:/Mesmer_BetaUnity
Using Asset Import Pipeline V1.
Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000085 seconds
Loading Asset Database...0.151068 seconds
Build target: OSXUniversal found and added!
Build target: WindowsStoreApps found and added!
Build target: Win64 found and added!
Build target: Win found and added!
Build target: LinuxUniversal found and added!
Build target: Linux64 found and added!
Build target: Linux found and added!
Build target: iOS found and added!
Build target: tvOS found and added!
Build target: PS4 found and added!
Build target: XboxOne found and added!
Build target: Android found and added!
Build target: WebGL found and added!
Build target: Switch found and added!
Build target: Lumin found and added!
Build target: PSM found and added!
Build target: PSP2 found and added!
Build target: WiiU found and added!
Build target: Web found and added!
Build target: WebStreamed found and added!
Build target: OSXIntel found and added!
Build target: OSXIntel64 found and added!
Build target: BlackBerry found and added!
Build target: PS3 found and added!
Build target: N3DS found and added!
Build target: WP8 found and added!
Build target: SamsungTV found and added!
Build target: Tizen found and added!
AssetDatabase consistency checks...0.065692 seconds
Refreshing native plugins compatible for Editor in 23.43 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Package Manager] Done resolving packages in 0.23s seconds
[Package Manager] Registering 40 packages:
[Package Manager] * Package : com.unity.collab-proxy@1.2.9
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.collab-proxy@1.2.9)
[Package Manager] * Package : com.unity.entities@0.0.12-preview.8
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.entities@0.0.12-preview.8)
[Package Manager] * Package : com.unity.incrementalcompiler@0.0.42-preview.16
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.incrementalcompiler@0.0.42-preview.16)
[Package Manager] * Package : com.unity.package-manager-ui@2.0.0-preview.7
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.package-manager-ui@2.0.0-preview.7)
[Package Manager] * Package : com.unity.textmeshpro@1.3.0
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.textmeshpro@1.3.0)
[Package Manager] * Package : com.unity.modules.ai@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
[Package Manager] * Package : com.unity.modules.animation@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
[Package Manager] * Package : com.unity.modules.assetbundle@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
[Package Manager] * Package : com.unity.modules.audio@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
[Package Manager] * Package : com.unity.modules.cloth@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
[Package Manager] * Package : com.unity.modules.director@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
[Package Manager] * Package : com.unity.modules.imageconversion@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
[Package Manager] * Package : com.unity.modules.imgui@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
[Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
[Package Manager] * Package : com.unity.modules.particlesystem@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
[Package Manager] * Package : com.unity.modules.physics@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
[Package Manager] * Package : com.unity.modules.physics2d@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
[Package Manager] * Package : com.unity.modules.screencapture@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
[Package Manager] * Package : com.unity.modules.terrain@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
[Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
[Package Manager] * Package : com.unity.modules.tilemap@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
[Package Manager] * Package : com.unity.modules.ui@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
[Package Manager] * Package : com.unity.modules.uielements@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
[Package Manager] * Package : com.unity.modules.umbra@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
[Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
[Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
[Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
[Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
[Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
[Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
[Package Manager] * Package : com.unity.modules.vehicles@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
[Package Manager] * Package : com.unity.modules.video@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
[Package Manager] * Package : com.unity.modules.vr@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
[Package Manager] * Package : com.unity.modules.wind@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
[Package Manager] * Package : com.unity.modules.xr@1.0.0
(location: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
[Package Manager] * Package : com.unity.properties@0.1.14-preview.2
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.properties@0.1.14-preview.2)
[Package Manager] * Package : com.unity.mathematics@0.0.12-preview.10
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.mathematics@0.0.12-preview.10)
[Package Manager] * Package : com.unity.collections@0.0.9-preview.2
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.collections@0.0.9-preview.2)
[Package Manager] * Package : com.unity.burst@0.2.4-preview.17
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.burst@0.2.4-preview.17)
[Package Manager] * Package : com.unity.jobs@0.0.7-preview.2
(location: C:\Mesmer_BetaUnity\Library\PackageCache\com.unity.jobs@0.0.7-preview.2)
[Package Manager] Done registering packages in 0.01s seconds
IsTimeToCheckForNewEditor: Update time 1537900140 current 1537897028
Initialize engine version: 2018.3.0b2 (21e0e8a5466d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon HD 7800 Series (ID=0x6818)
Vendor:
VRAM: 2028 MB
Driver: 24.20.11016.4
[EnlightenBakeManager] m_Clear = false;
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56492
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 1.04 ms, found 6 plugins.
Initializing Unity.PackageManager (PackageManager) v2018.3.0 for Unity v2018.3.0b2
Registering precompiled unity dll's ...
Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.3.0b2\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.001935 seconds.
Registering platform support modules:
Registered platform support modules in: 0.0970826s.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.10 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 1.08 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.415 seconds
Registering precompiled user dll's ...
Registered in 0.199033 seconds.
Platform modules already initialized, skipping
Begin MonoManager ReloadAssembly
Initializing Unity.PackageManager (PackageManager) v2018.3.0 for Unity v2018.3.0b2
Registering platform support modules:
Registered platform support modules in: 0.1208046s.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.16 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 0.19 ms.
(0,0): CompilationOptions switching current directory to :C:\Mesmer_BetaUnity
(0,0): Unity incremental compiler server
Broker listening on tcp://127.0.0.1:56724
19:37:14.024 |V| UnitTesting.EntryPoint | <unnamed-thread>:1 | EntryPoint
+[LocalIncrementalCompilerService] @ 127.0.0.1:56733
(0,0): watchdog active on pid: 11492
Mono: successfully reloaded assembly
- Completed reload, in 1.970 seconds
Platform modules already initialized, skipping
MissingMethodException: void UnityEditor.Scripting.Compilers.ScriptCompilerBase.RunAPIUpdaterIfRequired(string)
at UnityEditor.Scripting.Compilers.ScriptCompilerBase.BeginCompiling () [0x00019] in C:\buildslave\unity\build\Editor\Mono\Scripting\Compilers\ScriptCompilerBase.cs:65
at UnityEditor.Scripting.ScriptCompilation.CompilationTask.QueuePendingAssemblies () [0x0022e] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\CompilationTask.cs:236
at UnityEditor.Scripting.ScriptCompilation.CompilationTask.Poll () [0x00223] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\CompilationTask.cs:143
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileScriptAssemblies (UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[] scriptAssemblies, UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings scriptAssemblySettings, System.String tempBuildDirectory, UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions compilationTaskOptions, UnityEditor.Scripting.ScriptCompilation.EditorCompilation+CompileScriptAssembliesOptions compileScriptAssembliesOptions) [0x000e1] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:1051
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileCustomScriptAssemblies (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings scriptAssemblySettings, System.String tempBuildDirectory, UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.BuildTargetGroup platformGroup, UnityEditor.BuildTarget platform) [0x00011] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:963
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileCustomScriptAssemblies (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.BuildTargetGroup platformGroup, UnityEditor.BuildTarget platform) [0x00015] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:957
at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface+<CompileCustomScriptAssemblies>c__AnonStorey3.<>m__0 () [0x00017] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:259
at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.EmitExceptionAsError[T] (System.Func`1[TResult] func, T returnValue) [0x00003] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:97
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:LogException(Exception) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:68)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:101)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileCustomScriptAssemblies(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:259)
(Filename: C:/buildslave/unity/build/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs Line: 65)
MissingMethodException: void UnityEditor.Scripting.Compilers.ScriptCompilerBase.RunAPIUpdaterIfRequired(string)
at UnityEditor.Scripting.Compilers.ScriptCompilerBase.BeginCompiling () [0x00019] in C:\buildslave\unity\build\Editor\Mono\Scripting\Compilers\ScriptCompilerBase.cs:65
at UnityEditor.Scripting.ScriptCompilation.CompilationTask.QueuePendingAssemblies () [0x0022e] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\CompilationTask.cs:236
at UnityEditor.Scripting.ScriptCompilation.CompilationTask.Poll () [0x00223] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\CompilationTask.cs:143
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileScriptAssemblies (UnityEditor.Scripting.ScriptCompilation.ScriptAssembly[] scriptAssemblies, UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings scriptAssemblySettings, System.String tempBuildDirectory, UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions compilationTaskOptions, UnityEditor.Scripting.ScriptCompilation.EditorCompilation+CompileScriptAssembliesOptions compileScriptAssembliesOptions) [0x000e1] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:1051
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileScripts (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings scriptAssemblySettings, System.String tempBuildDirectory, UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.Scripting.ScriptCompilation.EditorBuildRules+TargetAssembly[]& notCompiledTargetAssemblies, System.String[]& notCompiledScripts) [0x00203] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:949
at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions options, UnityEditor.BuildTargetGroup platformGroup, UnityEditor.BuildTarget platform) [0x0001b] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:839
at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface+<CompileScripts>c__AnonStorey2.<>m__0 () [0x00017] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:252
at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.EmitExceptionAsError[T] (System.Func`1[TResult] func, T returnValue) [0x00003] in C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:97
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:LogException(Exception) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:68)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:101)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:252)
(Filename: C:/buildslave/unity/build/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs Line: 65)
Validating Project structure ... 0.090610 seconds.
Refresh: detecting if any assets need to be imported or removed ...
Refresh Completed time: 0.111118s
Asset Scan time: 0.108690s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
Warming cache for 8608 main assets: 0.071701 seconds elapsed
Initializing Unity extensions:
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
'C:/Program Files/Unity/Hub/Editor/2018.3.0b2/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
Unloading 1881 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 207.1 MB.
System memory in use after: 206.0 MB.
Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 2557.
Total: 4.793071 ms (FindLiveObjects: 0.462082 ms CreateObjectMapping: 0.076080 ms MarkObjects: 3.083401 ms DeleteObjects: 1.170520 ms)
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initializing input.
<RI> Input initialized.
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
- Finished compile Library/ScriptAssemblies/Poly2Tri.dll
Exception generating network code: System.Exception: Assembly Temp\Poly2Tri.dll does not exist!
at Unity.UNetWeaver.Program.CheckAssemblyPath (System.String assemblyPath) [0x0001c] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:52
at Unity.UNetWeaver.Program.CheckAssemblies (System.Collections.Generic.IEnumerable`1[T] assemblyPaths) [0x00016] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:46
at Unity.UNetWeaver.Program.Process (System.String unityEngine, System.String unetDLL, System.String outputDirectory, System.String[] assemblies, System.String[] extraAssemblyPaths, Mono.Cecil.IAssemblyResolver assemblyResolver, System.Action`1[T] printWarning, System.Action`1[T] printError) [0x00014] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:31
at UnityEditor.Scripting.Serialization.Weaver.WeaveInto (UnityEditor.Scripting.ScriptCompilation.ScriptAssembly assembly, System.String assemblyPath, System.String outputDirectory, System.String unityEngine, System.String unityUNet, System.String[] extraAssemblyPaths, Mono.Cecil.IAssemblyResolver assemblyResolver) [0x000b4] in C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:67 at Unity.UNetWeaver.Program.CheckAssemblyPath (System.String assemblyPath) [0x0001c] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:52
at Unity.UNetWeaver.Program.CheckAssemblies (System.Collections.Generic.IEnumerable`1[T] assemblyPaths) [0x00016] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:46
at Unity.UNetWeaver.Program.Process (System.String unityEngine, System.String unetDLL, System.String outputDirectory, System.String[] assemblies, System.String[] extraAssemblyPaths, Mono.Cecil.IAssemblyResolver assemblyResolver, System.Action`1[T] printWarning, System.Action`1[T] printError) [0x00014] in C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:31
at UnityEditor.Scripting.Serialization.Weaver.WeaveInto (UnityEditor.Scripting.ScriptCompilation.ScriptAssembly assembly, System.String assemblyPath, System.String outputDirectory, System.String unityEngine, System.String unityUNet, System.String[] extraAssemblyPaths, Mono.Cecil.IAssemblyResolver assemblyResolver) [0x000b4] in C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:67
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Scripting.Serialization.Weaver:WeaveInto(ScriptAssembly, String, String, String, String, String[], IAssemblyResolver) (at C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:75)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(ScriptAssembly, String, String, String, String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:49)
UnityEditor.Scripting.ScriptCompilation.<CompileScriptAssemblies>c__AnonStorey6:<>m__1(ScriptAssembly, List`1) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:1029)
UnityEditor.Scripting.ScriptCompilation.CompilationTask:poll() (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\CompilationTask.cs:112)
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:pollCompilation() (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:1283)
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilation.cs:1276)
UnityEditor.Scripting.ScriptCompilation.<TickCompilationPipeline>c__AnonStorey4:<>m__0() (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:313)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError(Func`1, CompileStatus) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:97)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\Scripting\ScriptCompilation\EditorCompilationInterface.cs:313)
(Filename: C:/buildslave/unity/build/Editor/Mono/Scripting/Serialization/Weaver.cs Line: 75)
Hub Web Socket connection default:(null):reason:29
Hub Web Socket HTTP protocol init
Hub Web Socket filter pre-establish
Hub Web Socket connection established
Created GICache directory at C:/Users/Rain/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.033s, timestamps: [10.261 - 10.295]
Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Rain/AppData/LocalLow/Unity/Caches/GiCache'
[00:00:01] Enlighten: Precompute started.
[PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M.
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Precompute took 0.107560 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
[00:00:01] Enlighten: Bake started.
[PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
Setting up 2 worker threads for Enlighten.
Thread -> id: 1e48 -> priority: 1
Thread -> id: 5474 -> priority: 1
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Bake took 0.049686 seconds.
[PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
TrimDiskCacheJob: Current cache size 10111mb
[PathTracer] Common reset.
[PathTracer] Lightmap reset.
[PathTracer][LP] Light probes reset.
[PathTracer][CB] Custom bakes reset.
[PathTracer] building lightmap data asset.
[PathTracer] m_Clear = false;
gi::BakeBackendSwitch: Clear() active clients.
[EnlightenBakeManager] m_Clear = false;
[PathTracer] building lightmap data asset.
[PathTracer] m_Clear = false;
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:01] Enlighten: Bake started.
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.10s wallclock)
[00:00:01] Enlighten: Bake took 0.102739 seconds.
[PathTracer] Updated environment lighting, hash d44df336bda04bf990f59510cca5f7a0.
[PathTracer] Common reset.
Project ID request failed, Reason: The requested URL returned error: 404 Not Found (404).
Unknown Unity Connect error (400). Please contact support at support@unity.com while processing request "https://core.cloud.unity3d.com/api/projects/244fdbbd-4a17-48f3-8259-381fa2153723", HTTP error code 404
.[PathTracer] Lightmap reset.
[PathTracer][LP] Light probes reset.
[PathTracer] building lightmap data asset.
[00:00:02] Enlighten: Reflection Probes started.
[00:00:02] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:02] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.05s wallclock)
Refresh: detecting if any assets need to be imported or removed ...
Refresh Completed time: 0.112787s
Asset Scan time: 0.110118s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
Note: I tried to attach the log, but “the uploaded file does not have an allowed extension”. Could you perhaps ask whomever’s maintaining the forums to add .log to the file extension whitelist?
EDIT: I deleted the collab history folder that the editor log is complaining about on the top there (I’ve used collab like twice, the last time was in March or something), which makes those complaints go away, but the compiler errors when opening the project are still the same.