Hi everyone,
Everytime after i change a script and return Unity Editor, it takes so long time to finish recompile the script. It takes about 2 minutes, this is terrible.
I dont know when i get this trouble, maybe after i update new version of Unity IAP then it alerts need update something then i click “Go Ahead”.
this Unity Editor log when i recompiling the script. It stuck at “Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll” for a long time, about 2 minutes.
Refresh: detecting if any assets need to be imported or removed …
Hashing assets … 0.002 seconds file open: 0.000 seconds (2 files) file read: 0.002 seconds (0.003 MB) hash: 0.000 seconds ----- Compute hash(es) for 1 asset(s).
Refresh: elapses 0.489672 seconds Updating Assets/Scripts/GameController/DialogController/RankingDialog.cs - GUID: cbc9af290c43947ffa2233d136cbe177… done. [Time: 65.871205 ms] Refreshing native plugins compatible for Editor in 2.57 ms, found 2 plugins. Preloading 1 native plugins for Editor in 0.41 ms.
----- Total AssetImport time: 0.473855s, AssetImport time: 0.355585s, Asset hashing: 0.002086s [2.9 KB, 1.365381 mb/s]
- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
-----Compiler Commandline Arguments: Filename: /Applications/Unity2017/Unity.app/Contents/MonoBleedingEdge/bin/mono Arguments: ‘/Applications/Unity2017/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe’ @ /UnityTempFile-fb6ecf7e66ae44152851b203d443c3ff index: 85 Responsefile: Temp/UnityTempFile-fb6ecf7e66ae44152851b203d443c3ff Contents: -debug -target:library -nowarn:0169 -langversion:4 -out:‘Temp/Assembly-CSharp.dll’ -unsafe -r:‘/Applications/Unity2017/Unity.app/Contents/Managed/UnityEditor.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/Managed/UnityEngine.dll’ -r:‘Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll’ -r:‘/Applications/Unity2017/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll’ -r:‘Assets/FacebookSDK/Plugins/Facebook.Unity.dll’ -r:‘Assets/FacebookSDK/Plugins/Settings/Facebook.Unity.Settings.dll’ -r:‘Assets/Plugins/Photon3Unity3D.dll’ -r:‘Assets/Plugins/UnityChannel/ChannelPurchase.dll’ -r:‘Assets/Plugins/UnityChannel/UnityStore.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Editor.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Purchasing.Common.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Stores.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Apple/Apple.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Facebook/FacebookStore.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Security/live/Security.dll’ -r:‘Assets/Plugins/UnityPurchasing/Bin/Tizen/Tizen.dll’ -r:‘Assets/Plugins/UnityPurchasing/winrt/winrt.dll’ -r:‘Assets/Plugins/WebSocket/websocket-sharp.dll’ -r:‘Assets/UnityAssets/AmplifyColor/Plugins/AmplifyColor.dll’ -r:‘Assets/UnityAssets/AstarPathfindingProject/Plugins/Clipper/Pathfinding.ClipperLib.dll’ -r:‘Assets/UnityAssets/AstarPathfindingProject/Plugins/DotNetZip/Pathfinding.Ionic.Zip.Reduced.dll’ -r:‘Assets/UnityAssets/AstarPathfindingProject/Plugins/Poly2Tri/Pathfinding.Poly2Tri.dll’ -r:‘Assets/UnityAssets/JsonDotNet/Assemblies/Standalone/Newtonsoft.Json.dll’ -r:‘/Applications/Unity2017/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll’ -r:‘/Applications/Unity2017/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll’ -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_1_1 -define:UNITY_2017_1 -define:UNITY_2017 -define:UNITY_PURCHASING -define:UNITY_ANALYTICS -define:UNITY_ADS -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_GENERICS -define:ENABLE_PVR_GI -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_RUNTIME_NAVMESH_BUILDING …
Please help me, i can working with this trouble ![]()