I have two JavaScript files one for a main building in my rts and one for a control point. I have managed to get them to some what communicate but the GUI in my control point script gets messed up, how can I fix this? I am still relatively new to scripting so be gentle. Thanks in advance
main building script-
//MainBuildScript
var curMoney : float;
var mob1 : GameObject;
var theLocation : Transform;
var check : int = 1;
var conCheck : int;
var loop : boolean = true;
var go = GameObject.Find("controlPoint");
function Update ()
{
curMoney = go.GetComponent(controlPointScript2).curRes;
conCheck = go.GetComponent(controlPointScript2).checkMe;
if(check > 1)
{
check = 1;
}
}
function OnGUI()
{
GUI.Label(Rect (10, 10, 100, 20), "Main");
if (GUI.Button(Rect(10,30,80,30), "Worker"))
{
if(curMoney >= 5.0)
{
loop = true;
mob1.SetActiveRecursively(true);
Instantiate (mob1 , theLocation.position, transform.rotation);
mob1.SetActiveRecursively(false);
subtractFive();
}
}
}
function subtractFive ()
{
if(loop)
{
//Subtract Money
check = 2;
loop = false;
}
}
Control Point Script -
var curRes : float = 0;
var timer : float;
var go2 = GameObject.Find("testMainBuilding");
var checkMe : int;
function Update ()
{
checkMe = go2.GetComponent(mainBuildScript).check;
if(curRes > 1000)
{
curRes = 1000;
}
if(checkMe >= 2)
{
curRes = curRes - 5.0;
}
if(curRes <= 0)
{
curRes = 0;
}
}
function OnCollisionStay (thing : Collision)
{
timer += Time.deltaTime;
if(thing.gameObject.tag == "control")
{
if(timer >= 5)
{
curRes = curRes + 5.0;
timer = 0;
}
}
}
function OnGUI()
{
GUI.Label (Rect (110, 10, 100, 20), "Resources: " + curRes);
}