Greetings & thanks for your time.
I have looked over the forums, but not seen/recognised another problem quite like mine; the issue I am having is that I have a number of public script functions, which I am connecting to UI elements and gameObjects in a relatively simple scene - this was working well enough as I was building the game, but now when I load the scene, I find that there are no objects linked to any of the scripts; when I try to re-establish the links the selector cannot identify the objects in the scene.
I had a similar problem before on an earlier project, which I solved by copy&pasting the scripts to new script objects and deleting the old ones, though since I am having the same problem again I would like to understand what is wrong and if there is a more convenient solution - especially if I end up working on larger projects where it would not be practical to redesign a scene from scratch.