Script errors after updating from 5.2 to 5.3

I’ve searched extensively and had a similar Question up before relating to this (I had removed because we switched to another version of Unity and had no real info to go on). I have a bit more information to go on but am yielding no results. I will update here as I find out more, I’m not done researching this yet and have submitted a report to Unity.

Copied from Mono Errors output:

Error File name: ‘nunit.core.interfaces, Version=2.6.4.0, Culture=neutral, PublicKeyToken=7aba5c763ef4d5f9’ (File name) (Assembly-UnityScript-Editor)

Also these two errors (these I can deal with, the one above I got nothing at the moment):

Error WRN: Assembly binding logging is turned OFF. (WRN) (Assembly-UnityScript-Editor)

Error Note: There is some performance penalty associated with assembly bind failure logging. (Note) (Assembly-UnityScript-Editor)

We use Unity as a graphical interface for a much more complex system. The interaction with Unity is really just communication and playing animations as needed. In 5.3 the communication does not occur. I’m unable to properly debug because of the above errors. These errors did not occur in any instance before 5.3. (Unity 3 through Unity 5.2) We have to look at 5.4 again as we are getting some different errors… it had appeared to work properly but there are some other issues I don’t want to push on because it is in Beta, the above issues could still be present just masked.

Anyone else experiencing anything like this? Any insight on the above errors would be marvelous. Thank you!

May be worth clearing out or renaming your project Library folder so that all of the assemblies are rebuilt from scratch to rule out any cache issues. Also clear the .vs and obj folders. Make a backup first mind :slight_smile:

Note: This will trigger a full import of all assets next time you launch Unity.