Today after a few builds, suddenly script execution order is being completely ignored in builds. I’ve tried removing all the scripts from the execution order and readding them, I’ve tried reimporting everything, I’ve tried removing and readding scenes. nothing fixes it, and nothing caused it. Any help would be great.
I figured out the problem, if a gameobject contains a two scripts with different execution order, it breaks the scene…removing the scripts don’t help, the only way I was able to fix it was reverting the scene.