Hi all,
I’m creating a simple AR marbel game in unity using Vuforia plugin. I’m trying to create a plane that will follow rotation of AR camera, plane has initial rotation 0,0,0 and camera has 90,0,0 I tried with standard script SmootFollow but plane is rotated 90 degrees, then I tried to write my own but I failed. Has anyone tried something similar,
BTW all of you that haven’t done anything with augemented reality plugin it doesn’t matter AR camera is actually Main Camera and it uses Vuforia script to track image, so it’s just a main camera rotating as you move some image.
thanks