I’m quite new to coding.
The problem lies between these lines
if (rigidbody != null)
rigidbody.freezeRotation = true;
Assets/Ultimate Orbit Camera/Scripts/UltimateOrbitCamera.cs(132,25): error CS0619: UnityEngine.Component.rigidbody' is obsolete:
Property rigidbody has been deprecated. Use GetComponent() instead. (UnityUpgradable)’
I am not sure what to do other than change the properties to GetComponent but still get errors