More bad new for today @Flipbookee
I was moving script files around and deleting empty folders in Unity Editor
System.IO.DirectoryNotFoundException: Could not find a part of the path "/Volumes/Amanotes/AmaSDK/AmaGDK/GDKDev/Assets/AmaGDK/Extra/AutoEventTesting/Scripts/Logic/FeatureEventTestParser.cs".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.StreamReader..ctor (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
at ScriptInspector.FGFindInFiles.ContainsWordsSequence (System.String assetPath, System.String[] words) [0x00014] in /Volumes/Amanotes/AmaSDK/AmaGDK/GDKDev/Assets/Plugins/Editor/ScriptInspector3/Scripts/FGFindInFiles.cs:733
UnityEngine.Debug:LogError (object)
ScriptInspector.FGFindInFiles:ContainsWordsSequence (string,string[]) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGFindInFiles.cs:957)
FGTextBufferManager:FindOtherTypeDeclarationParts (ScriptInspector.SymbolDeclaration) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGTextBufferManager.cs:720)
ScriptInspector.SymbolDefinition:AddMember (ScriptInspector.SymbolDeclaration) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGTypeSystem.cs:14533)
ScriptInspector.SymbolDefinition:AddDeclaration (ScriptInspector.SymbolDeclaration) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGTypeSystem.cs:14591)
ScriptInspector.NamespaceScope:AddDeclaration (ScriptInspector.SymbolDeclaration) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGTypeSystem.cs:11362)
ScriptInspector.CsGrammar:GetNodeDeclaration (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3536)
ScriptInspector.CsGrammar:GetNodeScope (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3220)
ScriptInspector.CsGrammar:GetNodeScope (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3104)
ScriptInspector.CsGrammar:GetNodeScope (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3104)
ScriptInspector.CsGrammar:GetNodeDeclaration (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3256)
ScriptInspector.CsGrammar:OnReduceSemanticNode (ScriptInspector.ParseTree/Node,string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3656)
ScriptInspector.CsGrammar/Scanner:OnReduceSemanticNode (ScriptInspector.ParseTree/Node) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:3782)
ScriptInspector.FGGrammar/Rule:NextAfterChild (ScriptInspector.FGGrammar/Node) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3859)
ScriptInspector.FGGrammar/Id:NextAfterChild (ScriptInspector.FGGrammar/Node) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2189)
ScriptInspector.FGGrammar/Token:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3291)
ScriptInspector.FGGrammar/Id:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2168)
ScriptInspector.FGGrammar/Rule:RhsParse2 () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3901)
ScriptInspector.FGGrammar/Rule:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3829)
ScriptInspector.FGGrammar/Id:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2168)
ScriptInspector.FGGrammar/Seq:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3209)
ScriptInspector.FGGrammar/Rule:RhsParse2 () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3901)
ScriptInspector.FGGrammar/Rule:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3829)
ScriptInspector.FGGrammar/Id:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2168)
ScriptInspector.FGGrammar/If:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2912)
ScriptInspector.FGGrammar/Alt:Parse () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:2431)
ScriptInspector.FGGrammar/Parser:ParseStep (ScriptInspector.FGGrammar/IScanner) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3518)
ScriptInspector.FGGrammar/Parser:ParseAll (ScriptInspector.FGGrammar/IScanner) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGGrammar.cs:3468)
ScriptInspector.CsGrammar:ParseAll (ScriptInspector.CsGrammar/Scanner) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsGrammar.cs:2889)
ScriptInspector.CsParser:ParseAll (string) (at Assets/Plugins/Editor/ScriptInspector3/Scripts/CsParser.cs:109)
ScriptInspector.FGParser:OnLoaded () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGParser.cs:1099)
FGTextBuffer:ProgressiveLoadOnUpdate () (at Assets/Plugins/Editor/ScriptInspector3/Scripts/FGTextBuffer.cs:997)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:327)