I’m getting crazy trying to solve this problem . I’ve tried everything I could .
My script GameManager is the only one who does not work when I build the APK.
But it works perfectly in Editor and Windows Store Apps (when I build to my Windows Phone).
I don’t know if this is a exclusive problem with this Beta version. But it appeared coincidentally when I installed the Unity Beta 5.4 and compiled the APK for Android .
Confirm to me if this is a known problem and regardless of the Unity Version, so I can solve it.
If not, I will report now the problem in the Bug Session.
Thanks in advance.