script not working

so i am making a script that i die when i go on my "fallout" border but still hav it in my main script here is what i got (but it says "BCE0044 : expecting :, found '='. and if i do that it comes up to more errors leading to more and more)please help!!!

var speed = 3.0; var rotateSpeed = 3.0; var bullitPrefab:Transform; private var dead = false;

function OnControllerColliderHit(hit : ControllerColliderHit)
{
    if(hit.gameObject.tag == "fallout");
    {
          dead = true;
    }
}

function Update ()
{
        var controller : CharacterController = GetComponent(CharacterController);
        transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
        var forward = transform.TransformDirection(Vector3.forward);
        var curSpeed = speed * Input.GetAxis ("Vertical");
        controller.SimpleMove(forward * curSpeed);

        if(Input.GetButtonDown("Jump"))
        {
           var bullit = Instantiate( bullitPrefab, 
                                         GameObject.Find("spawnPoint").transform.position,
                                         Quaternion.identity);
            bullit.rigidbody.AddForce(transform.forward * 2000);                             
        }

}

function LateUpdate()
{
      if(dead)
      {
      transform.position = Vector3(0,4,0);
      gameObject.Find("Main Camera").transform.position = Vector3(0,4,-10);
         dead = false;
      }
}

@script RequireComponent(CharacterController)

Not sure if it's the only error, but this line:

if(hit.gameObject.tag == "fallout");

shouldn't have the ; on the end

this is your error :

     function OnControllerColliderHit(hit : ControllerColliderHit)

  {

   if(hit.gameObject.tag == "fallout");
    {

      dead = true;
   }

   }

you should have :

           function OnControllerColliderHit(hit : ControllerColliderHit)
        {

    if(hit.gameObject.tag == "fallout")
{

      dead = true;
}
   }

that is the error that i can see hope this helps :)