example: Two swinging axes copied through prefab, start swinging at the same position (0%), I need have control over their starting position manually visible in viewport.
One start at 0% and need to make the other one to start at 25% while displaying the position in viewport.
You may do something like this
void Start ()
{
GetComponent<Animator>().Play ("animation state name", 0, 0.25f);
}