In script at runtime, is it possible to update the texture on a material on a prefab and have this affect all the instances already in the scene?
Yes, use sharedMaterial.
–Eric
thanks for the help!
In script at runtime, is it possible to update the texture on a material on a prefab and have this affect all the instances already in the scene?
Yes, use sharedMaterial.
–Eric
thanks for the help!