Hello firends,
I currently working at 2D after learning 3D’s unity workflow. When I was child I played few games that had level editor, Banana, lode runner, wrecking crew, match rider, excitebike. They all on nes or Tenchu 2 on ps1.
Inspired from all game above, I want to make a scripts that can handle:
-
generate level
I realized generate level don’t have to do everytime level load, so I want to make this function works on editor and runtime too. After level generated, it can be saved depends user wish. Basically I want to make it similar with baking navmesh. -
Editing level
I know tilemap can do this but can I make it also works on runtime?
That’s all, thank you for the time.