Just upgraded Unity from 2020.3.23f1to 35f1. Now when I select a scriptable object with a serialized array the first item in the array at index 0 is displayed incorrectly. Not sure how to describe it, it’s messed up. I included some pictures. The other items in the array after index 0 are displayed correctly. I’m using a intel based iMac by the way, in case that makes any difference. The last two pictures show the problem.
Anyone else seeing this? Any ideas how to fix it? I would rather not go back, but this makes it impossible to change values in the array. This worked just fine in 23f1 by the way.
Just notices this was already reported. In this thread:
First Element of a Custom Class in a List isn’t drawn correctly [2021.3.3f1]



