Hello,
I’ve been testing SBP to build asset bundles (jncluding integrating the new cache server), and I’ve been hitting issues when building asset bundles (which will get built correctly using the legacy built-in pipeline).
Therefore, I would like to ask if there is a list of known issues (e.g., some scenes/prefabs references to scripts will get broken, empty paths when using the cache server integration, etc.) with the current pipeline, which could save me hours/days of time by trying to hunt the issue in a big project.
Also do you have some approximate roadmap? Especially, when the package is expected to go out of preview?
Anything will be helpful, really. ![]()