ScriptableObjects array of array is expanding on top of other fields in the inspector (2021.1.0f1)

My ScriptableObject array field is expanding on top of other fields in the inspector. See screenshot below:

Code:

using UnityEngine;

[System.Serializable]
public class WorldZone
{
    public Transform[] prefabsGroup1;
    public Transform[] prefabsGroup2;
    public string name;
    public string description;
}

namespace ScriptableObjects
{
    [CreateAssetMenu(fileName = "WorldData", menuName = "WorldData")]
    public class WorldData : ScriptableObject
    {
        public WorldZone[] zones;
    }
}

6974582--822494--upload_2021-3-25_14-25-2.png

1 Like

same problem

1 Like