I have a few ScriptableObjects (in this case, GunData) and I’ve been able to successfully create/reference assets in a GunData field in the inspector.
Occasionally, these assets will become unable to be referenced or edited in the inspector, although I’ve confirmed that the file contents are exactly the same as they were.
I posted a GIF of this on Twitter:
https://twitter.com/Ploogle/status/1026228856448057350
I have no idea what’s going on. Any ideas?