Hey Guys,
Do you know if ScriptableWizard will inherit from EditorWindow in the next version of Unity iPhone?
It currently extends ScriptableObject, which has no position attribute.
Hey Guys,
Do you know if ScriptableWizard will inherit from EditorWindow in the next version of Unity iPhone?
It currently extends ScriptableObject, which has no position attribute.
I have to bump this. Pardon me.
Is there a known trick, maybe, on how to position a scriptable wizard in Unity iPhone?