scripted echos

simple echos by repeating a sound file.

gets heavy after a while, but could be used for simple things.

http://renderstyles.com/music_box/echo_drops.html

~C

Interesting effect. Did you use yield calls for the delay? Then tweak the pitch and volume with each play?

Nothing complicated.

each time a drop hits the block an audio source is spawned with a wait delay at different points in space relative to the camera.

each system is a prefab that has pitch control.

the reason for using 3dspace is to get around the limitation of no panning control.

for my project i need to add some scripts for room size.

fyi. rolling over it quickly like a guitar string is pretty cool…:slight_smile:

~C

here is a more practical use. maybe cave sound?

http://renderstyles.com/music_box/dripping.html

~C

Cool stuff, nice work! :slight_smile: