scripting basics

want this link GDScript reference — Godot Engine (stable) documentation in English

for w/e is the main language used in unity, i believe that’s c++ or c#

if so, that basic info isnt even on Unity (game engine) - Wikipedia

this link GDScript reference — Godot Engine (stable) documentation in English

has weird strange terms like

‘keywords’ ‘operators,’ literals, ‘types,’

that nobody in this world or on this web knows what they mean

so for w/e link resources you think is good, then it would need links to youtube vids or gifs of what these things ‘keywords’ ‘operators,’ literals, ‘types,’ do?

  • like do you use ‘keywords’ ‘operators,’ literals, ‘types,’ in the same way?

  • are ‘keywords’ ‘operators,’ literals, ‘types,’ all in the same part of the code syntax ?

  • etc etc

Unity’s official learning site is https://learn.unity.com/ (I can’t be more specific than that because they’ve changed everything since when I learned)

Unity scripting uses the C# language. (There used to be some other options, and in some cases you can use precompiled plugins written in other languages, but C# is 100% definitely the language you want to learn if you’re getting started in Unity today.)

You seem to have a lot of things mixed up, and Godot Engine has nothing to do with Unity.

“Keywords”, “literals”, “types” etc. all are terms used to describe programming (and other) languages; they are meta-terms that describe items of that language and are usually not part of the language itself. (Example: “char”, “finally”, “using” are reserved keywords of C#. “Keyword” itself isn’t)

You may want to investigate how programming languages work, and then decide which one to learn in depth. To help you pick a programming language there are many forums you can visit. If you come here, people will recommend C#, as it is the language used in Unity. As far as I know, Godot Engine provides support for multiple programming languages.

In any event, you have a great, fun, frustrating and wild journey ahead of you.

Once you have learnt the basics of programng how ming in C# and you’re lookito code a certain feature, the Brackeys channel is amazing, and has a lot of beginner friendly tutorials. He also has a series on creating your first game using Unity. It doesn’t really teach you everything you need to know about coding, but that’s where I started learning and certainly is a good place to start.

Brackeys channel: https://www.youtube.com/user/Brackeys
Tutorial:
https://www.youtube.com/watch?v=j48LtUkZRjU

Unity uses C#. They don’t have a language overview because it’s not their language (It’s a Microsoft thing), so there is no equivalent page in the Unity documentation.

I’ve heard that this is a good beginner overview:
https://learn.unity.com/course/beginner-scripting